![]() ![]() I'm just not sure how the size is effected during the export import process. Ex: I've read that the standard size cube you start out with to edit inside PAS is 64圆4 texture size. obj into sketchup because that is the only program I have that will let you NOT stretch a texture size. Is there a place I can find out the unit scale size in cube2 in inches or something? I tried to export. PS: what I'm working on is bringing in some dev textures into PAS. Here is the text from the packages.cfg file so you can see if something is wrong. The result was that this entire folder ended up with the same error. bmp files that were the problem.Īlso edited another packages.cfg file in a pre existing folder with textures to point to one of my textures. Not sure if windows is the problem or not. The only thing I can think of is that when I first edited the packages.cfg in notepad it saved it as. I tried creating a new map because I read on the forum that you need to start a new map up to get them to work, and its still the same issue. I've found that the default_map_settings.cfg will run fine(so i didn't paste the txt here) with the edits to it when I use the exec command but then it gives me the error "cannot find" path to my textures. I followed a few tuts on loading textures and it didn't seem that hard to do, but then again I couldn't do it so this is what I've tried: ![]()
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